A Serious Game Accessible to People with Visual Impairments
Luis Salvador-Ullauri, Ángel Jaramillo-Alcázar, Sergio Luján-Mora
Proceedings of the 2017 9th International Conference on Education Technology and Computers (ICETC 2017), p. 84-88, Barcelona (Spain), December 20 - 22 2017. ISBN: 978-1-4503-5435-6. https://doi.org/10.1145/3175536.3175576
(ICETC'17c)
Congreso internacional / International conference
Resumen
Serious games allow people to learn through fun activities. This type of video game has a growing demand and its use has spread to several areas of education. However, accessibility for several kinds of disabilities has not been considered in its design due to the challenges it poses. However, there are video game development companies that have defined certain accessibility guidelines for several kinds of impairments. Many accessible games have been evaluated for different types of impediments and a set of high and low-level accessibility strategies has been obtained so that game developers can use them to improve their designs. These initiatives allow the development of serious accessible games in different areas of education. This article presents a serious game proposal accessible to people with visual impairments. The video game is aimed at reinforcing the binary calculation skills of engineering students.