A Serious Game to Learn Basic English for People with Hearing Impairments
María José Fernández, Ángel Jaramillo-Alcázar, Marco Galarza-Castillo, Sergio Luján-Mora
Proceedings of International Conference on Information Technology & Systems (ICITS 2019), p. 671-679, Quito (Ecuador), February 6-8 2019. ISBN: 978-3-030-11890-7. https://doi.org/10.1007/978-3-030-11890-7_63
(ICITS'19b) Congreso internacional / International conference
In recent years, higher education has faced the need to apply educational changes due to the increase of students with special needs in the classroom. Day after day, we see changes in technology that can be exploited and mobile devices are an example of this trend. Mobile devices can be a tool used to improve the education of students with special needs, and people with hearing disabilities are not a exception. Thus, this research focuses on the development of accessible mobile serious games for education. Serious games allow people with hearing disabilities to learn by combining a tool such as a video game with a learning methodology. In this paper, we present My First English Game (MFEG), a video game whose main objective is to teach basic topics of the English language in an interactive way. Additionally, the video game includes accessibility features that make it inclusive for people with hearing disabilities. The final goal of this work is to contribute to the improvement of English learning for people with disabilities.